User Tools

Site Tools


locations

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
tag:locations [2020/06/09 04:58] – Added Lood city, edited a small part of Smol Beach, will add pictures later. - Wolfy 213.205.192.160locations [2021/03/27 15:39] – old revision restored (2020/08/29 14:04) 62.210.139.231
Line 7: Line 7:
 {{ :tag:1st_beach.png?nolink&400 |}} {{ :tag:1st_beach.png?nolink&400 |}}
  
-The starting zone of the game. The map is mostly made from various beaches and bridges connecting those beaches. In the background is a collection of cliffs, some with waterfalls, and various deck chairs, flags, billboards and hot dog stands filling the in-between. There's also the occasional volleyball net. Palm trees cover most of the land.+The starting zone of the game. The map is mostly made from various beaches and bridges connecting those beaches. In the background is a collection of cliffs, some with waterfalls, and various deck chairs, flags, billboards and hot dog stands filling the in-between. There's also the occasional volleyball net and blue starfish can be seen littering the floor occasionally. Palm trees cover most of the land.
  
 On the far left is Ali's Surf Shack, and the far right is the entrance to Treewish Forest and Lood City. Somewhere in the middle is an alien ship and a collection of alien constructs, such as floating platforms. The map is where you're first introduced to the Daku and Amaru, offering the player a chance to polish their skills before continuing. Jack can be found by Lood City's entrance. There's also an interactive beach ball at the start of the level, which has no use beyond being a physics item. On the far left is Ali's Surf Shack, and the far right is the entrance to Treewish Forest and Lood City. Somewhere in the middle is an alien ship and a collection of alien constructs, such as floating platforms. The map is where you're first introduced to the Daku and Amaru, offering the player a chance to polish their skills before continuing. Jack can be found by Lood City's entrance. There's also an interactive beach ball at the start of the level, which has no use beyond being a physics item.
Line 21: Line 21:
 {{ :tag:se_beach.png?nolink&400 |}} {{ :tag:se_beach.png?nolink&400 |}}
  
-The opposite shore of the beach the game begins on, there's a cluster of cargo ships docked between the entrance and a string of life savers bridging the gap between them all. There's a light house and certain storage buildings in the background, and a container crate hangs above the right side of the map (the crane's head being the only section you can stand on if spring jumped up to it just right). The ocean can be seen in the background along with a few sailing boats and buoys.+The opposite shore of the beach the game begins on, there's a cluster of cargo ships docked between the entrance and a string of life savers bridging the gap between them all. There's a light house and certain storage buildings in the background, and a container crate hangs above the right side of the map (the crane's head being the only section you can stand on if spring jumped up to it just right). This head moves and, with a trail of floating coins each side, the player is encouraged to try time their jump onto the crane to by-pass the area below. The ocean can be seen in the background along with a few sailing boats and buoys.
  
-Ket can be found at the far left, with a small patch of flowers and grass, nearby the entrance, while Cas' House is found on the far right of the map. The map is filled with Daku and a few Amaru, which will either need to be fought or avoided by using the abundance of spring pads nearby.+Ket can be found at the far left, with a small patch of flowers and grass, nearby the entrance, while Cas' House is found on the far right of the map, with a tricky incline and a jump between two bundles of logs, which may not seem obvious at first glance but can be stood on upon jumping through. The map is filled with Daku and a few Amaru, which will either need to be fought or avoided by using the abundance of spring pads nearby.
 === Cas' House === === Cas' House ===
 {{ :tag:cas_house.png?nolink&400 |}} {{ :tag:cas_house.png?nolink&400 |}}
Line 36: Line 36:
 Beyond the Treewish Forest lies the Jungle, which is partially made from ruins but mostly made up of large roots and a river that stretches the length of the map below. A collection of crystals, strange plants, and crystal-like flowers dot across the foreground, with the background itself being a incredibly dense jungle brush. Beyond the Treewish Forest lies the Jungle, which is partially made from ruins but mostly made up of large roots and a river that stretches the length of the map below. A collection of crystals, strange plants, and crystal-like flowers dot across the foreground, with the background itself being a incredibly dense jungle brush.
  
-Various glowing arrows are used to hover to certain locations of the map outside of jumping range. This level contains two Goliaths, several Lono'es, and two Amarus. The player needs to activate three large gemstones to open the barrier at the far right of the map, allowing them access to Brask's Palace and the Forbidden Bayou.+Various glowing arrows, said to be water jets, are used to hover to certain locations of the map outside of jumping range and can be exited mid-transport by using the Butt Slam ability. This level contains two Goliaths, several Lono'es, and two Amarus. The player needs to activate three large gemstones to open the barrier at the far right of the map, allowing them access to Brask's Palace and the Forbidden Bayou.
 === Brask's Palace === === Brask's Palace ===
 {{ :tag:palace.png?nolink&400 |}} {{ :tag:palace.png?nolink&400 |}}
Line 54: Line 54:
 ---- ----
 ==== Smol Beach ==== ==== Smol Beach ====
 +
 Smol Beach is...Well...small. Initially dark as you leave the Bayou area, with a skull decoration seen in the swamp hanging over head, things quickly brighten up again as you enter. The background here is composed of rocky hills, palm trees and the odd totem or two, while the foreground offers a dining area for the Grand Pour Bar and Grill, with four picnic benches surrounding it. A lone rowing boat is also left on the sand. Smol Beach is...Well...small. Initially dark as you leave the Bayou area, with a skull decoration seen in the swamp hanging over head, things quickly brighten up again as you enter. The background here is composed of rocky hills, palm trees and the odd totem or two, while the foreground offers a dining area for the Grand Pour Bar and Grill, with four picnic benches surrounding it. A lone rowing boat is also left on the sand.
  
Line 61: Line 62:
 ---- ----
 ==== Lood City ==== ==== Lood City ====
 +{{ :tag:loodcityplaceholder.png?nolink&400 |}}
 +
 Currently only a place holder, Lood City is nothing more than a white floor, blue sky, and assortment of basic shapes at the time of writing. Currently only a place holder, Lood City is nothing more than a white floor, blue sky, and assortment of basic shapes at the time of writing.
  
-It's also contains three Stier.+It's also contains three Stier and Ray, a Tanuki, at the far end of the map.
locations.txt · Last modified: 2024/01/12 05:43 by halloway