locations
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tag:locations [2020/04/28 06:50] – [Southeast Beach] 213.205.192.147 | locations [2021/03/28 05:40] – old revision restored (2021/03/12 13:16) francis | ||
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====== Locations ====== | ====== Locations ====== | ||
+ | The various exotic locations (a.k.a. zones or dungeons) found in the game, //Oh So Hero!//. | ||
- | The various exotic locations found in the game Oh So Hero! | + | //Disclaimer: |
- | + | ||
- | //The information here is written | + | |
---- | ---- | ||
- | |||
==== Sheo Islands Beach ==== | ==== Sheo Islands Beach ==== | ||
+ | {{ c: | ||
- | The starting | + | The starting |
- | {{ : | + | |
- | ---- | + | To the far left in the background is Ali's Surf Shack and to the far right is the entrance to Treewish Forest and Lood City, the latter of which has apparently been blocked by a vehicle. Somewhere in the middle is an alien ship and a collection of alien constructs, such as floating platforms. The map is where you are first introduced to the first two enemy types: Daku and Amaru. This offers the player a chance to polish up on their skills before continuing. Jack can be found by Lood City's entrance, who serves as the first interactable NPC of the game. There is also a movable beach ball at the start of the level, which has no use beyond being a physics item. |
+ | As the player progresses through the game, a teleporter will unlock at the start of the level to allow a fast return to the beach. | ||
+ | ---- | ||
==== Treewish Forest ==== | ==== Treewish Forest ==== | ||
+ | {{ c: | ||
- | A brightly lit but complex forest is a wide open map with a series of powered elevators that need to be activated to continue. | + | A brightly lit but complex forest is a wide open map with a series of powered elevators that need to be activated |
- | {{ : | + | |
+ | The map is comprised of hand-built platforms, huts and ancient ruins, with certain blocks of the ruins being breakable once the "Ass Masters: Limited Edition" | ||
---- | ---- | ||
- | |||
==== Southeast Beach ==== | ==== Southeast Beach ==== | ||
+ | {{ c: | ||
- | The opposite shore of the beach the game begins on, there' | + | The opposite shore of the beach the game begins on, there' |
- | {{ : | + | |
- | == Cas' House == | + | Ket can be found at the far left, with a small patch of flowers and grass, nearby the entrance, while Cas' House is found on the far right of the map, with a tricky incline and a jump between two bundles of logs, which may not seem obvious at first glance but can be stood on upon jumping through. The map is filled with Daku and a few Amaru, which will either need to be fought or avoided by using the abundance of spring pads nearby. |
- | Located | + | A teleporter is available |
- | {{ :tag: | + | === Cas' House === |
+ | {{ c: | ||
- | ---- | + | Located at the far end of the Southeast Beach, Cas' House is a basic one story log cabin. It's only one room large but the player needs to come here to learn the Butt Stomp ability. There also seems to be a lot of electrical equipment by Cas, possibly to help the ships found around the beach to dock successfully. There' |
+ | The room is filled with dakimakura pillows of an exposed lizard male in leather, posters, and a lot of pornographic manga scattered about or left on display. A Medkit can be seen on the back wall and a white board, which says "On lunch break, brb 20 mins!! <3" with drawing of Cas on it, is by the door. Cas is on the far left with K.Ren on the far right. | ||
+ | ---- | ||
==== Brask' | ==== Brask' | ||
+ | {{ c: | ||
- | Beyond the forest | + | Beyond the Treewish Forest |
- | {{ : | + | |
+ | Various glowing arrows, said to be water jets, are used to hover to certain areas of the map outside of jumping range and can be exited mid-transport by using the Butt Slam ability. This level contains two Goliaths, several Lono' | ||
=== Brask' | === Brask' | ||
+ | {{ c: | ||
- | Inside of Brask' | + | Inside of Brask' |
- | {{ : | + | |
- | ---- | + | Brask can be found by an open pool and two thrones, and offers the player a little more plot and some Lono'e aided " |
+ | A teleporter is available at the start of the map. | ||
+ | ---- | ||
==== Forbidden Bayou ==== | ==== Forbidden Bayou ==== | ||
+ | {{ c: | ||
+ | |||
+ | The Forbidden Bayou is a swamp location and the first zone that introduces water as a hazard. The background contains a lot of dead trees and swamp water, with a few huts and skull effigies. The foreground is just dock, with lily pads occasionally acting as a brief break from the wooden floor, some of which haves holes or gaps on them, and a large lily pad roughly in the middle. | ||
- | The Forbidden Bayou is a swamp area and the first area that introduces water as a danger. The background contains a lot of dead trees and swamp water, with a few huts and skull effigies. The foreground is just dock, with lily pads occasionally acting as a brief break from the wooden floor, some of which is broken, and a large lily pad roughly in the middle. | + | This zone is home to Bloweys, O'Deeres, |
As of Version 0.14.104, falling into water no longer pings the player back to land but offers a unique splash animation before returning players to where they fell. | As of Version 0.14.104, falling into water no longer pings the player back to land but offers a unique splash animation before returning players to where they fell. | ||
- | {{ :tag:bayou.png? | + | === Bayou Cabin === |
+ | {{ c:bayoucabin.png? | ||
- | ---- | + | A small cabin found in the Bayou, the entrance of which is located beside the exit to Smol Beach. The cabin is more of a shack and is quite rundown, with the every side of the cabin (walls, floors, ceiling etc) being in disrepair. However, it still acts as an acceptable shelter for Dan and Griff, who seem to have stopped there during their exploration. Cobwebs or some kind of vegetation covers several parts of both floors. The bottom floor contains a lantern which likely belongs to the two explorers, two large backpacks huddled in the corner, a single bedroll on the floor and a spring pad to the upper room. Dan stands in the center of it all with the exit to the left. Two windows are built into the back wall, exposing the various tribal items found in the Bayou itself. The floor boards have gaps spread in them and look very unstable. |
+ | On the top floor, Griff stands on the far left, books left scattered on the floor or piled up in a chaotic fashion, and a lantern hanging above (likely to give Griff light to read). There is a single window present, with wooden beams supporting the ceiling above. | ||
+ | |||
+ | It's unclear who built the hut or which of the two use the bedroll. | ||
+ | |||
+ | ---- | ||
==== Smol Beach ==== | ==== Smol Beach ==== | ||
- | Currently incomplete, | + | Smol Beach is...Well...small. Initially dark as you leave the Forbidden |
+ | |||
+ | Four NPCs, those being Lance, Tiburon, Korko, | ||
+ | |||
+ | At the far right is an exit to Lood City, which was last mentioned way back on Sheo Islands Beach. | ||
+ | ---- | ||
+ | ==== Lood City ==== | ||
+ | {{ c: | ||
+ | |||
+ | At the time of writing, Lood City is a massive metropolitan with towering skyscrapers and dozens of storefronts with businesses, billboards, blimps, and banners advertising the latest in commercial products, stores, and entertainment. | ||
- | It is suggested, from their dialogue, this area may be linked to Load City's road, as seen way back on Sheo Island Beach. | + | It only contains two Stiers, Ray, a Tanuki, at the far right of the map, and Lago, a literal Gym Bunny at the far left in front of the gym. |
+ | A teleporter can be found at the start of the level. |
locations.txt · Last modified: 2024/01/12 05:43 by halloway