changelog
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changelog [2021/03/07 07:16] – move older versions to subpages francis | changelog [2024/04/01 00:07] (current) – Oh So Hero! v0.20.200 francis | ||
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- | ====== Oh So Hero! v0.16.100 ====== | + | [[development|🐸 For the Development Roadmap, go here!]] |
+ | |||
+ | **Older Versions:** **[[changelog v0.19|v0.19]]**, | ||
+ | |||
+ | ====== Oh So Hero! v0.20.200 ====== | ||
===== New features: ===== | ===== New features: ===== | ||
- | * **New Enemy: Signal!** This monkey enemy can be found in Lood City. We have a new temporary area there where you will encounter him. | + | * **New NPC: Dyabal!** |
- | * NOTE: Some of his AI and attacks are incomplete. Also, certain sound effects are placeholders. We plan to resolve these issues | + | * Find this demon frog (auranura) |
- | * **New NPC Animation: Ket, Part 2!** Visit Ket in Southeast Beach. | + | * **New Environment: Dyabal’s Cabin** |
- | * NOTE: If you already have Part 1 unlocked in the Gallery, this will continue off of that. | + | * This is a small area added to the __far right side of the Forbidden Bayou__. |
- | * **New Game Over Animation: Lood City** (Stier x Joe)! | + | * **New attack for Bates: Fire Pellets** |
- | * **Gallery Mode Updates** including new controls for looping and climax trigger. | + | * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. |
- | * For more info about the controls available in Gallery mode, [[gallery# | + | * **Mastered Soundtrack** |
- | * NOTE: The music update is not yet ready. It will be arriving in a future update. | + | * The game’s |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Joe's slide attack ability should no longer clip through most walls (e.g. Brask' | + | * Forbidden Bayou modifications: |
- | * PlayStation button graphics are now displayed when using a PS controller. | + | * Liath now has a cauldron, an updated hut, and new dialogue. |
- | * Post-sex stat changes broke in a past update, but they have now been fixed: | + | * The door to Smol Beach has been moved a bit more to the right. |
- | * Blowey is defeated after sex (will flicker | + | * Updated Credits. |
- | * Joe loses HP and LP if an enemy grabs him <100% lust and has sex to completion. | + | |
- | * Forbidden Bayou music has improved frequency balance, which should make it easier to hear on a wider variety of speakers. | + | |
- | * FMOD files have been moved to a better location, which may slim down the build size. | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
- | ====== Oh So Hero! v0.16.000 ====== | + | ===== Known issues: ===== |
+ | |||
+ | * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. | ||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! v0.20.100 Bug Fix Build ====== | ||
+ | |||
+ | ===== Improvements & bug fixes: ===== | ||
+ | |||
+ | * NPC animations: | ||
+ | * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. | ||
+ | * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. | ||
+ | * Gameplay: | ||
+ | * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). | ||
+ | * Fixed Amaru' | ||
+ | * Graphics: | ||
+ | * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. | ||
+ | * As a result, some visual effects, most notably the invulnerability/ | ||
+ | * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. | ||
+ | * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery' | ||
+ | * **Bates-related: | ||
+ | * Bates' | ||
+ | * Bates' | ||
+ | * Bates' | ||
+ | * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. | ||
+ | * Bates' | ||
+ | * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). | ||
+ | * Five Chillpills have been added to Lood City Park to lower the player' | ||
+ | * Cleaned and optimized various areas of game code that may also improve performance. | ||
+ | * And even more fixes that are too trivial to list! | ||
+ | |||
+ | ===== Known issues: ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | ====== Oh So Hero! v0.20.002 ====== | ||
===== New features: ===== | ===== New features: ===== | ||
- | * **Gallery Mode!** Our [[https:// | + | * **New Boss: Bates!** |
- | * You can access the gallery from the title screen' | + | * __You can find and fight Bates in Lood City Park (see further below).__ |
- | * NOTE 1: The gallery music is not finalized; we plan to update this in the next build. | + | * **This |
- | * NOTE 2: The gallery background is not displaying on Mac; this too will be updated. | + | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including a bonus animation! (We couldn' |
- | * Metagame data. Currently used only for the gallery, this is data that is shared across all gameplay saves. Metagame saving is denoted during gameplay with a purple star in the bottom-left corner of the HUD. This will occur during | + | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates |
- | * Whenever gameplay is saved normally (yellow star). | + | * **New Environment: |
- | * When selecting " | + | * __You can get here through a new door on the far right side of Lood City.__ |
- | * When the player | + | * This is a small linear area where you fight Bates! |
- | * Expanded in-game Options. | + | * **New Music: “BATES Prelude |
- | * NOTE: If you change the Select Monitor option, you must immediately quit and restart the game for it to take effect. | + | * Hear these in Lood City Park and in the battle with Bates! |
- | * Epilepsy Guard Option: Defaulted | + | * These three tracks were composed by Cilantro, |
- | * Improved beachball in Sheo Islands Beach. Play volleyball | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Updated | + | |
- | * NPC / Teleporter menus should | + | |
- | * Lock pause menu input during | + | * Fixed damage numbers |
+ | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). | ||
+ | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen | ||
+ | * Sex rhythm meter' | ||
+ | * Joe's Crescent Moon special ability will now give him iframes | ||
+ | * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide' | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
- | ====== Older Versions ====== | + | ===== Known issues: |
+ | |||
+ | * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: | ||
+ | * Bates' | ||
+ | * Some of Bates' | ||
+ | * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible. | ||
+ | * Bates may sometimes move bizarrely or go off screen. | ||
+ | * There are no Bates Game Over animations. | ||
+ | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). | ||
+ | * The Lood City Park environment needs performance optimizations. | ||
+ | * Joe's Crescent Moon cooldown is irregular. | ||
+ | * [[https:// | ||
- | * **[[changelog v0.15|🐸v0.15]]** | ||
- | * **[[changelog v0.14|🐸v0.14]]** |
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