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changelog [2021/03/07 07:16] – move older versions to subpages francischangelog [2024/04/01 00:07] (current) – Oh So Hero! v0.20.200 francis
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-====== Oh So Hero! v0.16.100 ======+[[development|🐸 For the Development Roadmap, go here!]] 
 + 
 +**Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]** 
 + 
 +====== Oh So Hero! v0.20.200 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **New EnemySignal!** This monkey enemy can be found in Lood City. We have a new temporary area there where you will encounter him. +  * **New NPCDyabal!** 
-    * NOTE: Some of his AI and attacks are incomplete. Also, certain sound effects are placeholders. We plan to resolve these issues in the next build. +    * Find this demon frog (auranura) in Dyabal’s Cabin! 
-  * **New NPC AnimationKet, Part 2!** Visit Ket in Southeast Beach. +  * **New EnvironmentDyabal’s Cabin** 
-    * NOTE: If you already have Part 1 unlocked in the Gallery, this will continue off of that+    * This is a small area added to the __far right side of the Forbidden Bayou__
-  * **New Game Over AnimationLood City** (Stier x Joe)! +  * **New attack for BatesFire Pellets** 
-  * **Gallery Mode Updates** including new controls for looping and climax trigger. +    * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. 
-    * For more info about the controls available in Gallery mode, [[gallery#controls|please see the wiki page]]. +  * **Mastered Soundtrack** 
-    * NOTE: The music update is not yet ready. It will be arriving in a future update.+    * The game’s music has been updated to the mastered soundtrack.
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Joe's slide attack ability should no longer clip through most walls (e.g. Brask's Jungle). +  * Forbidden Bayou modifications: 
-  PlayStation button graphics are now displayed when using PS controller. +    Liath now has cauldron, an updated hut, and new dialogue
-  * Post-sex stat changes broke in a past updatebut they have now been fixed: +    * The door to Smol Beach has been moved bit more to the right
-    * Blowey is defeated after sex (will flicker and disappear)+  * Updated Credits.
-    * Joe loses HP and LP if an enemy grabs him <100% lust and has sex to completion. +
-  * Forbidden Bayou music has improved frequency balance, which should make it easier to hear on wider variety of speakers+
-  * FMOD files have been moved to a better location, which may slim down the build size.+
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
-====== Oh So Hero! v0.16.000 ======+===== Known issues: ===== 
 + 
 +  * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] 
 + 
 +====== Oh So Hero! v0.20.100 Bug Fix Build ====== 
 + 
 +===== Improvements & bug fixes: ===== 
 + 
 +  * NPC animations: 
 +    * Fixed Koji (Daku NPC) & Joe's sex animation in Ali's Surf Shack. 
 +    * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. 
 +  * Gameplay: 
 +    * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). 
 +    * Fixed Amaru's sexy taunt hearts to move properly on “JumpThrough” platforms, and also not move the bodies of defeated enemies. 
 +  * Graphics: 
 +    * All characters use a new custom shader to allow for proper color overlay effects. This shader may be more performant than the old one as well. 
 +    * As a result, some visual effects, most notably the invulnerability/damage color on Joe, will be more apparent. 
 +    * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. 
 +    * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery's Play All feature. 
 +  * **Bates-related:** 
 +    * Bates's AI should not make him stop attacking Joe at any point. 
 +    * Bates's AI should not make him move bizarrely or go off screen. 
 +    * Bates's HP bar will show and hide properly, even when Joe gets a game over and then continues. 
 +    * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. 
 +    * Bates's invulnerability between phases has less visual flickering (he'll still be invulnerable for the same amount of time). 
 +    * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). 
 +    * Five Chillpills have been added to Lood City Park to lower the player's lust before the battle with Bates. 
 +  * Cleaned and optimized various areas of game code that may also improve performance. 
 +  * And even more fixes that are too trivial to list! 
 + 
 +===== Known issues: ===== 
 + 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]] 
 + 
 +====== Oh So Hero! v0.20.002 ======
  
 ===== New features: ===== ===== New features: =====
  
-  * **Gallery Mode!** Our [[https://www.patreon.com/posts/gallery-goal-v0-37130139|$5000]] goal is finally readyThis will allow you to review the game's sexy animationsHere'brief overview of how it works: +  * **New Boss: Bates!** 
-    * You can access the gallery from the title screen's main menu. When you first load up the gallery, it will be empty. As you play the game, you'll see various animations. Whenever metagame data is saved (see below for details), these animations will become viewable in the gallery! The gallery currently provides simple playback and pause functionality, but we will be expanding upon the controls and features in future updates+    * __You can find and fight Bates in Lood City Park (see further below).__ 
-    * NOTE 1: The gallery music is not finalized; we plan to update this in the next build. +    * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, and you can battle him in a form close to what we have intendedBates operates bit differently from normal enemies. For example, when he reaches 100% lust, he is not swooned, but has a defense debuff applied. 
-    * NOTE 2: The gallery background is not displaying on Mac; this too will be updated. +    * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlockedincluding a bonus animation! (We couldn't get it in the battle just yetbut you can see it in the Gallery.) 
-  * Metagame data. Currently used only for the gallerythis is data that is shared across all gameplay saves. Metagame saving is denoted during gameplay with purple star in the bottom-left corner of the HUDThis will occur during the following events: +    * We have more in the works for Bates including new and improved attacksadditional sex animations, and post-defeat cutscene with dialogueThese updates will roll out over the coming months, and we hope you enjoy them! 
-    Whenever gameplay is saved normally (yellow star). +  * **New Environment: Lood City Park!*
-    * When selecting "Return to Title" or "Quit to Desktop" while the game is paused+    * __You can get here through a new door on the far right side of Lood City.__ 
-    * When the player is knocked out and then views the Game Over screen. +    * This is a small linear area where you fight Bates! The design is subject to change in upcoming updatesWe also added a Life Spring Aura to fill your HP and SP! 
-  * Expanded in-game Options. The Options Screen is now split into categoriesFurthermore, new Video Options now replace the pre-game splash dialogue window. The UI will need to be revised at a later time, but it's functional. +  * **New Music“BATES Prelude to Battle”“BATES Boss Battle”“BATES Boss Battle (Final Mix)”** 
-    * NOTE: If you change the Select Monitor option, you must immediately quit and restart the game for it to take effect. +    * Hear these in Lood City Park and in the battle with Bates! 
-  * Epilepsy Guard OptionDefaulted to ON. When onthis will disable certain flashing light graphical effectssuch as the pre-climax flash. You can turn the guard off in the Video Options to restore the flashing effects. +    These three tracks were composed by Cilantro, with additional arrangement on the Boss Battle tracks by Ket Ralus, and guitar on Final Mix by Ugly Prick!
-  Improved beachball in Sheo Islands Beach. Play volleyball with a Daku or bounce the ball on your head. Now that's a spicy beachball!+
  
 ===== Improvements & bug fixes: ===== ===== Improvements & bug fixes: =====
  
-  * Updated Unity from 2019.1.1f1 to 2019.4.17f1 and upgraded Fungus (dialogue system). +  * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. 
-  * NPC / Teleporter menus should now have properly highlighted selected items (we hope). +  * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warningWe try to avoid rapidly flashing lights, but please take precautions. 
-  * Lock pause menu input during the PC knocked out message or while leaving gameplay.+  * Fixed damage numbers to display proper values when stats are modified. 
 +  * Sex rhythm meter now has a variable target (min of 15% and max of 75%). 
 +  * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen (gameplay HUD). 
 +  * Sex rhythm meter's button prompt will hide quickly. 
 +  * Joe's Crescent Moon special ability will now give him iframes (invulnerabilityfor the full duration of this move
 +  * Joe's Slide and Butt Stomp abilities now have increased recovery time at the end of the moves, and Slide's distance/speed has been modified.
   * And even more fixes that are too trivial to list!   * And even more fixes that are too trivial to list!
  
-====== Older Versions ======+===== Known issues: ===== 
 + 
 +  * Bates is incomplete and has several known issues. These will be rectified in the following updates as we complete our work. Here are the main issues: 
 +    * Bates's attacks have little to no sound effects. What's there is a placeholder. 
 +    * Some of Bates's attacks are incomplete, and some other moves are absent. 
 +    * Joe is able to have sex with Bates while he is downed and invulnerable between phases, though this should not be possible. 
 +    * Bates may sometimes move bizarrely or go off screen. 
 +    * There are no Bates Game Over animations. 
 +    * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content (aside from the placeholder sign off to the right). 
 +  * The Lood City Park environment needs performance optimizations. 
 +  * Joe's Crescent Moon cooldown is irregular. 
 +  * [[https://github.com/FullFrontalFrog/OhSoHeroTracker/issues|All Known Issues]]
  
-  * **[[changelog v0.15|🐸v0.15]]** 
-  * **[[changelog v0.14|🐸v0.14]]** 
changelog.1615130185.txt.gz · Last modified: 2022/09/18 06:56 (external edit)