changelog
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changelog [2020/11/30 09:52] – Oh So Hero! v0.15.100 francis | changelog [2024/04/01 00:07] (current) – Oh So Hero! v0.20.200 francis | ||
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- | ====== Oh So Hero! v0.15.100 ====== | + | [[development|🐸 For the Development Roadmap, go here!]] |
- | ===== New features: ===== | + | **Older Versions:** **[[changelog v0.19|v0.19]]**, **[[changelog v0.18|v0.18]]**, **[[changelog v0.17|v0.17]]**, **[[changelog v0.16|v0.16]]**, **[[changelog v0.15|v0.15]]**, **[[changelog v0.14|v0.14]]**, **[[changelog old|oldest]]** |
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- | * **New NPCs: Lemiel & Lago!** (includes new **sex animations**). | + | |
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- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Fix credits screen cutoff on different resolutions | + | |
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- | ====== Oh So Hero! Pre Edition II (v0.15.000) ====== | + | ====== Oh So Hero! v0.20.200 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **New intro story sequence** with art by Red and music by Cilantro! | + | * **New NPC: Dyabal!** |
- | * **New Lood City environmental art!** Still under construction though. | + | * Find this demon frog (auranura) in Dyabal’s Cabin! |
- | * **New save game format!** Supports three save slots. | + | * **New Environment: |
- | * Includes gameplay duration timer and autosave indicator. | + | * This is a small area added to the __far right side of the Forbidden Bayou__. |
- | * Not compatible with previous versions of Oh So Hero. | + | * **New attack for Bates: Fire Pellets** |
- | * Revised dialogue for Cas, Brask, Ket (all locations). | + | * This spawns patterns of flaming bullets. Bates starts using this in Phase 3, and adds new patterns in Phases 4 and 5. |
- | * Mostly streamlined existing dialogue. New options will come later. | + | * **Mastered Soundtrack** |
+ | * The game’s music has been updated to the mastered soundtrack. | ||
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Added the news van to Sheo Islands Beach (near Jack). | + | * Forbidden Bayou modifications: |
- | * Rework Southeast Beach crane to move based on player. | + | * Liath now has a cauldron, an updated hut, and new dialogue. |
- | * Reposition enemies | + | * The door to Smol Beach has been moved a bit more to the right. |
- | * Fix arrow acceleration in Brask' | + | * Updated |
- | * Stop Joe's slide ability when movement is blocked. | + | |
- | * Prevent Joe from getting stuck in the ground when falling from a height. | + | |
- | * Fix dialogue SFX and Cas's House ambience | + | |
- | * Use better SFX for Lono'e lusting Joe animation. | + | |
- | * Fix fullscreen animations and climaxes to fit new speed of lewd animations. | + | |
- | * Gameplay loading optimizations and fix for screen lock. | + | |
- | * Updated | + | |
- | * Cosmetic tweaks. | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
- | ====== Oh So Hero! v0.14.900 ====== | + | ===== Known issues: |
- | ===== New features: ===== | + | * There are some bugs in the Bates battle (Fire Pellets included) as it’s still in beta. |
+ | * [[https:// | ||
- | * **Teleporters** have arrived! You will need to visit a teleporter location to activate it. This will allow you to fast travel there from any other teleporter. You can find teleporters near the starting locations of **Sheo Islands Beach**, **Southeast Beach**, **Brask' | + | ====== Oh So Hero! v0.20.100 Bug Fix Build ====== |
- | * **Drinks** are in stock at the Grand Pour Bar & Grill at **Smol Beach**. You can use your Zenni to refill your HP/SP and optionally get a timed **Buff** to boost your lust resistance. In future updates we'll be providing more in-game information about the items you can buy and the stat increases they provide, but here's the rundown for now: | + | |
- | * **Spring Water** costs 5 Zenni and fully restores all HP/SP. | + | |
- | * **Fruit Soda** costs 10 Zenni and fully restores all HP/SP, plus provides the " | + | |
- | + | ||
- | ===== Gameplay changes: | + | |
- | + | ||
- | * All **sex and fap animations** have been slowed down to **85% speed**. We feel this is a more natural pace that is closer to Red's original vision. Please take a look and let us know what you think! | + | |
- | * All other animations, including movement and attacks remain unchanged. | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Joe' | + | * NPC animations: |
- | * The slide ability | + | * Fixed Koji (Daku NPC) & Joe' |
- | * Pause screen and other UI elements | + | * Fixed Ajax (Bax NPC) & Joe's sex animation in the Gallery. |
+ | * Gameplay: | ||
+ | * Fixed the white screen bug at title when mashing the submit button from the very beginning of the game (or when returning to title from gameplay). | ||
+ | * Fixed Amaru' | ||
+ | * Graphics: | ||
+ | * All characters use a new custom shader to allow for proper color overlay | ||
+ | * As a result, some visual effects, most notably the invulnerability/ | ||
+ | * Gallery characters have been spread out more to avoid overlap, and other cosmetic tweaks have been made to the Gallery. | ||
+ | * Added extra animation loops for fullscreen Game Over and Loading Screen animations when using the Gallery' | ||
+ | * **Bates-related: | ||
+ | * Bates' | ||
+ | * Bates' | ||
+ | * Bates' | ||
+ | * Joe will no longer be able to have sex with Bates while he is downed and invulnerable between phases. | ||
+ | * Bates' | ||
+ | * Bates will have a magenta overlay on his body when he is downed at 100% lust, indicating that the sex animation will be different (such as with a normal enemy while they are swooned). | ||
+ | * Five Chillpills | ||
+ | * Cleaned and optimized various areas of game code that may also improve performance. | ||
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
- | ====== Oh So Hero! v0.14.800 ====== | + | ===== Known issues: |
- | ===== New features: ===== | + | |
- | + | ||
- | | + | |
- | * You can find them in the new **Bayou Cabin** area at the end of the Forbidden Bayou. | + | |
- | * **New lewd sounds** have been added to several of the newer sex animations. | + | |
- | * This includes Ray, Stier, Treewish Forest sexy switch, etc. | + | |
- | * More SFX revisions will be done in the future to both new and old animations. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Treewish Forest sexy switches now pan the camera to the location of the activated platform. No more having to guess what a switch does! | + | |
- | * Reduced music volume by 43% to mix better with the sound effects. | + | |
- | * NOTE: If you changed the music volume in the options, you may want to readjust it. | + | |
- | * Some UI menus have improved visuals and sound. More work will be done later. | + | |
- | * Progress has been made on other reported bugs and crashes, but more work is to be done. | + | |
- | * Updated credits and reordered people based on total patronage. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | ====== Oh So Hero! v0.14.700 ====== | + | ====== Oh So Hero! v0.20.002 ====== |
===== New features: ===== | ===== New features: ===== | ||
- | * **New NPC: Ray, the Tanuki!** (includes **sex animation**) | + | * **New Boss: Bates!** |
- | * Find him in **Lood City** (still under construction). | + | * __You can find and fight Bates in Lood City Park (see further below).__ |
- | * **Added final sex animation for Stier!** | + | * **This is a beta version of Bates.** We have most of his moves and sex animations implemented, |
- | * This is when Joe is grabbed at 100% lust. Stier, the Minotaur, is found in **Lood City**. | + | * After you beat Bates, go right to read a sign with a special message, and then check the Gallery for all Bates animations unlocked, including |
- | * **New Gameplay Camera System!** | + | * We have more in the works for Bates including new and improved attacks, additional sex animations, and a post-defeat cutscene with dialogue. These updates will roll out over the coming months, and we hope you enjoy them! |
- | * Makes the game really look and play like a metroidvania! | + | * **New Environment: |
- | * Go through **Treewish Forest** | + | * __You can get here through a new door on the far right side of Lood City.__ |
- | * **New Items!** | + | * This is a small linear area where you fight Bates! The design is subject to change in upcoming updates. We also added a Life Spring Aura to fill your HP and SP! |
- | * Three new special items have been added. You can find them in **Treewish Forest** and **Brask’s Jungle**. | + | * **New Music: |
- | * They are currently using placeholder sprites. We will be creating new 3D models for all items at a later time. | + | * Hear these in Lood City Park and in the battle with Bates! |
- | * Update to Joe’s Butt Stomp ability | + | * These three tracks were composed by Cilantro, with additional arrangement |
- | | + | |
- | * **Partial redesign of Southeast Beach!** | + | |
- | * Now includes a moving crane and a new platforming segment near Cas’s House. | + | |
- | * **Linux Builds!** | + | |
- | * The 64-bit build is verified working | + | |
===== Improvements & bug fixes: ===== | ===== Improvements & bug fixes: ===== | ||
- | * Add proper spawn facing direction | + | * Increased default volume for sound effects and lewd sound effects. You may want to reset your audio settings to 100% for proper balance. |
- | * Hide loading progress bar when confirmation prompt is up | + | * Updated the disclaimer at the start of the game, adding a photosensitivity/epilepsy warning. We try to avoid rapidly flashing lights, but please take precautions. |
- | * Ensure loading screen | + | * Fixed damage numbers to display proper values |
- | * Attacks cannot damage defeated enemies | + | * Sex rhythm meter now has a variable target (min of 15% and max of 75%). |
- | * Enemies can no longer interact with springs | + | * Sex rhythm meter and power struggle meter have been moved to the bottom of the screen |
- | * Enemies | + | * Sex rhythm meter' |
- | * Change | + | * Joe's Crescent Moon special ability |
- | * Change sliding from 1/2 to 1/3 height | + | * Joe' |
- | * Automap touchup, including new tiles | + | |
- | * It is sometimes out of sync with rooms/ | + | |
- | * Better title screen fade-in | + | |
- | * NPC dialogue menu fixes | + | |
* And even more fixes that are too trivial to list! | * And even more fixes that are too trivial to list! | ||
- | ====== Oh So Hero! v0.14.600 ====== | + | ===== Known issues: |
- | ===== New features: ===== | + | |
- | + | * Bates's attacks have little | |
- | | + | * Some of Bates' |
- | + | * Joe is able to have sex with Bates while he is downed | |
- | ===== Gameplay changes: ===== | + | * Bates may sometimes move bizarrely or go off screen. |
- | + | * There are no Bates Game Over animations. | |
- | * Joe’s regular attack | + | * Defeating Bates abruptly cuts back to normal gameplay with no post-defeat content |
- | * After an enemy’s KO status (yellow stars) expires, they’re considered “defeated”. But instead of flickering and disappearing, | + | * The Lood City Park environment needs performance optimizations. |
- | * Various stats such as HP, damage, LP, arousal, etc. have been adjusted on Joe and all enemies for better difficulty balance. | + | * Joe's Crescent Moon cooldown |
- | * Example 1: Goliath lick attack takes longer to wind up and deals less LP arousal. | + | * [[https:// |
- | * Example 2: Joe’s slide attack deals far less damage, but still breaks boxes. | + | |
- | * A “Loading Screen Confirmation” option has been added to the Options screen. This controls whether you need to press Confirm after a new area has loaded. The default is “On”, which is good if you wanna watch the randomized loading animation. Turn it “Off” to return to the old-style loading (auto-confirm); | + | |
- | * NOTE: First time loading the game will always require confirmation, just as it did before. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * Further AI revisions on Stier and other enemies. | + | |
- | * Small improvements | + | |
- | * Revised dialogue for Ket in Sheo Islands Beach (multiple locations). | + | |
- | * Daku lust attack now momentarily hitstuns Joe, as was originally intended. | + | |
- | * The first Goliath in Brask’s Jungle is now facing/ | + | |
- | * Hide mouse cursor | + | |
- | * Progress has been made on other reported bugs and crashes, but more work is to be done. | + | |
- | * Updated credits and reordered people based on total patronage. | + | |
- | * And even more fixes that are too trivial to list! | + | |
- | + | ||
- | ====== Oh So Hero! v0.14.500 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * 1 New Animation for **Stier!** 100% Lust animation initiated by player. | + | |
- | * 3 New Game Over Animations: Sheo Islands Beach, Treewish Forest, & Forbidden Bayou. | + | |
- | * 1 New Loading Screen Animation | + | |
- | * Proper Lust raising attacks for both Daku and Lono’e. | + | |
- | + | ||
- | ====== Oh So Hero! v0.14.400 ====== | + | |
- | + | ||
- | ===== New features: ===== | + | |
- | + | ||
- | * New Enemy: **Stier!** Can be found in the Lood City test area at the end of Smol Beach. | + | |
- | * New music from Tweaker in the new test area that will become | + | |
- | * On Windows, the game now comes in an installer setup exe instead of a zip file. | + | |
- | + | ||
- | ===== Improvements & bug fixes: ===== | + | |
- | + | ||
- | * **Improved AI for all enemies.** This update focuses specifically on more natural movement and more accurate attack targeting. We will continue to revise AI during development to adjust the difficulty and make further advancements. | + | |
- | * Fit camera to Goliath sex animations so it doesn’t get cut off by UI. | + | |
- | * Randomize enemy sex animation when Joe is at 0 HP. | + | |
- | * Enemies should no longer be able to miss attacks at low framerate. | + | |
- | * Enemies should no longer be able to change facing direction during attacks/sex. | + | |
- | * Swooned enemies that solo climax have a 15% chance to drop a Chillpill. | + | |
- | * HUD improvements; | + | |
- | * Updated credits and reordered people based on total patronage. | + | |
- | * And even more fixes that are too trivial to list! | + | |
changelog.1606758748.txt.gz · Last modified: 2022/09/18 06:55 (external edit)